gluNurbsSurface: define the shape of a NURBS surface.
C Specification |
Parameters |
Description |
See Also
void gluNurbsSurface(
GLUnurbs* nurb,
GLint sKnotCount,
GLfloat* sKnots,
GLint tKnotCount,
GLfloat* tKnots,
GLint sStride,
GLint tStride,
GLfloat* control,
GLint sOrder,
GLint tOrder,
GLenum type)
- nurb
- Specifies the NURBS object (created with gluNewNurbsRenderer).
- sKnotCount
- Specifies the number of knots in the parametric u direction.
- sKnots
- Specifies an array of sKnotCount nondecreasing knot values
in the parametric u direction.
- tKnotCount
- Specifies the number of knots in the parametric v direction.
- tKnots
- Specifies an array of tKnotCount nondecreasing knot values
in the parametric v direction.
- sStride
- Specifies the offset (as a number of single-precision floating point
values) between successive control points in the parametric u
direction in control.
- tStride
- Specifies the offset (in single-precision floating-point values) between
successive control points in the parametric v direction in
control.
- control
- Specifies an array containing control points for the NURBS surface. The
offsets between successive control points in the parametric u and
v directions are given by sStride and
tStride.
- sOrder
- Specifies the order of the NURBS surface in the parametric u
direction. The order is one more than the degree, hence a surface that is
cubic in u has a u order of 4.
- tOrder
- Specifies the order of the NURBS surface in the parametric v
direction. The order is one more than the degree, hence a surface that is
cubic in v has a v order of 4.
- type
- Specifies type of the surface. type can be any of the
valid two-dimensional evaluator types (such as
GL_MAP2_VERTEX_3 or GL_MAP2_COLOR_4).
Use gluNurbsSurface within a NURBS (Non-Uniform Rational B-Spline)
surface definition to describe the shape of a NURBS surface (before any
trimming). To mark the beginning of a NURBS surface definition, use the gluBeginSurface command. To mark the
end of a NURBS surface definition, use the gluEndSurface command. Call
gluNurbsSurface within a NURBS surface definition only.
Positional, texture, and color coordinates are associated with a surface by
presenting each as a separate gluNurbsSurface between a gluBeginSurface/gluEndSurface pair. No more than one
call to gluNurbsSurface for each of color, position, and texture data
can be made within a single gluBeginSurface/gluEndSurface pair. Exactly one call
must be made to describe the position of the surface (a type
of GL_MAP2_VERTEX_3 or GL_MAP2_VERTEX_4).
A NURBS surface can be trimmed by using the commands gluNurbsCurve and gluPwlCurve between calls to gluBeginTrim and gluEndTrim.
Note that a gluNurbsSurface with sKnotCount knots in
the u direction and tKnotCount knots in the v
direction with orders sOrder and tOrder must
have (sKnotCount sOrder)
(tKnotCount
tOrder) control points.
gluBeginSurface,
gluBeginTrim,
gluNewNurbsRenderer,
gluNurbsCurve,
gluPwlCurve