glHint: specify implementation-specific hints.
C Specification |
Parameters |
Description |
Notes |
Errors
void glHint(
GLenum target,
GLenum mode)
- target
- Specifies a symbolic constant indicating the behavior to be controlled.
GL_FOG_HINT, GL_LINE_SMOOTH_HINT,
GL_PERSPECTIVE_CORRECTION_HINT,
GL_POINT_SMOOTH_HINT, and
GL_POLYGON_SMOOTH_HINT are accepted.
- mode
- Specifies a symbolic constant indicating the desired behavior.
GL_FASTEST, GL_NICEST, and
GL_DONT_CARE are accepted.
Certain aspects of GL behavior, when there is room for interpretation, can be
controlled with hints. A hint is specified with two arguments.
target is a symbolic constant indicating the behavior to be
controlled, and mode is another symbolic constant indicating
the desired behavior. The initial value for each target is
GL_DONT_CARE. mode can be one of the
following:
- GL_FASTEST
- The most efficient option should be chosen.
- GL_NICEST
- The most correct, or highest quality, option should be chosen.
- GL_DONT_CARE
- No preference.
Though the implementation aspects that can be hinted are well defined,
the interpretation of the hints depends on the implementation.
The hint aspects that can be specified with target,
along with suggested semantics,
are as follows:
- GL_FOG_HINT
- Indicates the accuracy of fog calculation. If per-pixel fog calculation
is not efficiently supported by the GL implementation, hinting
GL_DONT_CARE or GL_FASTEST can result in
per-vertex calculation of fog effects.
- GL_LINE_SMOOTH_HINT
- Indicates the sampling quality of antialiased lines. If a larger filter
function is applied, hinting GL_NICEST can result in more
pixel fragments being generated during rasterization,
- GL_PERSPECTIVE_CORRECTION_HINT
- Indicates the quality of color and texture coordinate interpolation. If
perspective-corrected parameter interpolation is not efficiently supported
by the GL implementation, hinting GL_DONT_CARE or
GL_FASTEST can result in simple linear interpolation of
colors and/or texture coordinates.
- GL_POINT_SMOOTH_HINT
- Indicates the sampling quality of antialiased points. If a larger filter
function is applied, hinting GL_NICEST can result in more
pixel fragments being generated during rasterization,
- GL_POLYGON_SMOOTH_HINT
- Indicates the sampling quality of antialiased polygons. Hinting
GL_NICEST can result in more pixel fragments being
generated during rasterization, if a larger filter function is applied.
- GL_BUFFER_SWAP_MODE_HINT_HP
- GL_FASTEST switches to the faster
double-buffering method, and GL_NICEST switches to the
slower double-buffering method.
The interpretation of hints depends on the implementation. Some
implementations ignore glHint settings.
- GL_INVALID_ENUM is generated if either
target or mode is not an accepted value.
- GL_INVALID_OPERATION is generated if glHint is executed between the execution
of glBegin and the corresponding
execution of glEnd.