glGetTexParameterfv, glGetTexParameteriv: return texture
parameter values.
C Specification |
Parameters |
Description |
Notes |
Errors |
See Also
void glGetTexParameterfv(
GLenum target,
GLenum pname,
GLfloat *params)
void glGetTexParameteriv(
GLenum target,
GLenum pname,
GLint *params)
- target
- Specifies the symbolic name of the target texture.
GL_TEXTURE_1D, GL_TEXTURE_2D, and GL_TEXTURE_3D_EXT are accepted.
- pname
- Specifies the symbolic name of a texture parameter.
GL_TEXTURE_MAG_FILTER,
GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_R_EXT,
GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T,
GL_TEXTURE_BORDER_COLOR,
GL_TEXTURE_PRIORITY, GL_GENERATE_MIPMAP_EXT,
GL_TEXTURE_COMPARE_EXT,
GL_TEXTURE_COMPARE_OPERATOR_EXT, and
GL_TEXTURE_RESIDENT are accepted.
- params
- Returns the texture parameters.
glGetTexParameter returns in params the value or
values of the texture parameter specified as pname.
target defines the target texture, either
GL_TEXTURE_1D or GL_TEXTURE_2D, to specify
one- or two-dimensional texturing. pname accepts the same
symbols as glTexParameter, with the
same interpretations:
- GL_TEXTURE_MAG_FILTER
- Returns the single-valued texture magnification filter, a symbolic
constant. The initial value is GL_LINEAR.
- GL_TEXTURE_MIN_FILTER
- Returns the single-valued texture minification filter, a symbolic
constant. The initial value is GL_NEAREST_MIPMAP_LINEAR.
- GL_TEXTURE_WRAP_R_EXT
- Returns the single-valued wrapping function for texture
coordinate r, a symbolic constant.
- GL_TEXTURE_WRAP_S
- Returns the single-valued wrapping function for texture coordinate
s, a symbolic constant. The initial value is
GL_REPEAT.
- GL_TEXTURE_WRAP_T
- Returns the single-valued wrapping function for texture coordinate
t, a symbolic constant. The initial value is
GL_REPEAT.
- GL_TEXTURE_BORDER_COLOR
- Returns four integer or floating-point numbers that comprise the RGBA
color of the texture border. Floating-point values are returned in the
range [0, 1]. Integer values are returned as a linear
mapping of the internal floating-point representation such that 1.0 maps
to the most positive representable integer and 1.0 maps to the most negative
representable integer. The initial value is (0, 0, 0, 0).
- GL_TEXTURE_PRIORITY
- Returns the residence priority of the target texture (or the named texture
bound to it). The initial value is 1. See glPrioritizeTextures.
- GL_GENERATE_MIPMAP_EXT
- Returns the single-valued flag which determines whether
automatic mip level generation is in effect, either GL_TRUE or
GL_FALSE.
- GL_TEXTURE_COMPARE_EXT
- Returns the single-valued flag which determines whether
depth texture comparision is enabled, either GL_TRUE or
GL_FALSE.
- GL_TEXTURE_COMPARE_OPERATOR_EXT
- Returns the single-valued depth texture comparision
operator, a symbolic constant.
- GL_TEXTURE_RESIDENT
- Returns the residence status of the target texture. If the value returned
in params is GL_TRUE, the texture is
resident in texture memory. See glAreTexturesResident.
GL_TEXTURE_PRIORITY and GL_TEXTURE_RESIDENT
are only available if the GL version is 1.1 or greater.
GL_TEXTURE_WRAP_R_EXT and the
target GL_TEXTURE_3D_EXT are only supported if
the extension GL_EXT_texture3D is supported.
GL_GENERATE_MIPMAP_EXT is only supported if the extension
GL_EXT_generate_mipmap is supported.
GL_TEXTURE_COMPARE_EXT and
GL_TEXTURE_COMPARE_OPERATOR_EXT are only supported if the
extension GL_EXT_shadow is supported.
If an error is generated, no change is made to the contents of
params.
- GL_INVALID_ENUM is generated if target or
pname is not an accepted value.
- GL_INVALID_OPERATION is generated if glGetTexParameter is executed
between the execution of glBegin and
the corresponding execution of glEnd.
glAreTexturesResident,
glPrioritizeTextures,
glTexParameter