glPointSize: specify the diameter of rasterized points.
C Specification |
Parameters |
Description |
Notes |
Errors |
Associated Gets |
See Also
void glPointSize(
GLfloat size)
- size
- Specifies the diameter of rasterized points. The initial value is 1.
glPointSize specifies the rasterized diameter of both aliased and
antialiased points. Using a point size other than 1 has different effects,
depending on whether point antialiasing is enabled. To enable and disable
point antialiasing, call glEnable and glDisable with argument
GL_POINT_SMOOTH. Point antialiasing is initially disabled.
If point antialiasing is disabled, the actual size is determined by rounding
the supplied size to the nearest integer. (If the rounding results in the
value 0, it is as if the point size were 1.) If the rounded size is odd, then
the center point (x, y) of the pixel fragment that
represents the point is computed as
( xw + .5,
yw + .5)
where w subscripts indicate window coordinates. All pixels that lie
within the square grid of the rounded size centered at (x,
y) make up the fragment. If the size is even, the center point
is
( xw + .5
,
yw + .5
)
and the rasterized fragment's centers are the half-integer window coordinates
within the square of the rounded size centered at (x,
y). All pixel fragments produced in rasterizing a
nonantialiased point are assigned the same associated data, that of the vertex
corresponding to the point.
If antialiasing is enabled, then point rasterization produces a fragment for
each pixel square that intersects the region lying within the circle having
diameter equal to the current point size and centered at the point's
(xw, yw). The coverage value
for each fragment is the window coordinate area of the intersection of the
circular region with the corresponding pixel square. This value is saved and
used in the final rasterization step. The data associated with each fragment
is the data associated with the point being rasterized.
Not all sizes are supported when point antialiasing is enabled. If an
unsupported size is requested, the nearest supported size is used. Only size
1 is guaranteed to be supported; others depend on the implementation. To
query the range of supported sizes and the size difference between supported
sizes within the range, call glGet with
arguments GL_POINT_SIZE_RANGE and
GL_POINT_SIZE_GRANULARITY.
The point size specified by glPointSize is always returned when
GL_POINT_SIZE is queried. Clamping and rounding for aliased
and antialiased points have no effect on the specified value.
A non-antialiased point size may be clamped to an implementation-dependent
maximum. Although this maximum cannot be queried, it must be no less than the
maximum value for antialiased points, rounded to the nearest integer value.
- GL_INVALID_VALUE is generated if size is
less than or equal to 0.
- GL_INVALID_OPERATION is generated if glPointSize is executed between the
execution of glBegin and the
corresponding execution of glEnd.
glGet with argument
GL_POINT_SIZE
glGet with argument
GL_POINT_SIZE_RANGE
glGet with argument
GL_POINT_SIZE_GRANULARITY
glIsEnabled with argument
GL_POINT_SMOOTH
glEnable