GLboolean glIsEnabled( GLenum cap)
The following capabilities are accepted for cap:
Constant | See |
---|---|
GL_ALPHA_TEST | glAlphaFunc |
GL_AUTO_NORMAL | glEvalCoord |
GL_BLEND | glBlendFunc, glLogicOp |
GL_CLIP_PLANEi | glClipPlane |
GL_COLOR_ARRAY | glColorPointer |
GL_COLOR_LOGIC_OP | glLogicOp |
GL_COLOR_MATERIAL | glColorMaterial |
GL_CULL_FACE | glCullFace |
GL_DEPTH_TEST | glDepthFunc, glDepthRange |
GL_DITHER | glEnable |
GL_EDGE_FLAG_ARRAY | glEdgeFlagPointer |
GL_FOG | glFog |
GL_INDEX_ARRAY | glIndexPointer |
GL_INDEX_LOGIC_OP | glLogicOp |
GL_LIGHTi | glLightModel, glLight |
GL_LIGHTING | glMaterial, glLightModel, glLight |
GL_LINE_SMOOTH | glLineWidth |
GL_LINE_STIPPLE | glLineStipple |
GL_MAP1_COLOR_4 | glMap1, glMap2 |
GL_MAP2_TEXTURE_COORD_2 | glMap2 |
GL_MAP2_TEXTURE_COORD_3 | glMap2 |
GL_MAP2_TEXTURE_COORD_4 | glMap2 |
GL_MAP2_VERTEX_3 | glMap2 |
GL_MAP2_VERTEX_4 | glMap2 |
GL_NORMAL_ARRAY | glNormalPointer |
GL_NORMALIZE | glNormal |
GL_OCCLUSION_TEST_HP | glEnable |
GL_POINT_SMOOTH | glPointSize |
GL_POLYGON_SMOOTH | glPolygonMode |
GL_POLYGON_OFFSET_FILL | glPolygonOffset |
GL_POLYGON_OFFSET_LINE | glPolygonOffset |
GL_POLYGON_OFFSET_POINT | glPolygonOffset |
GL_POLYGON_STIPPLE | glPolygonStipple |
GL_RESCALE_NORMAL_EXT | glEnable |
GL_SCISSOR_TEST | glScissor |
GL_STENCIL_TEST | glStencilFunc, glStencilOp |
GL_TEXTURE_1D | glTexImage1D |
GL_TEXTURE_2D | glTexImage2D |
GL_TEXTURE_3D_EXT (if 3D texturing is supported) |
glTexImage3DEXT |
GL_TEXTURE_COORD_ARRAY | glTexCoordPointer |
GL_TEXTURE_GEN_Q | glTexGen |
GL_TEXTURE_GEN_R | glTexGen |
GL_TEXTURE_GEN_S | glTexGen |
GL_TEXTURE_GEN_T | glTexGen |
GL_VERTEX_ARRAY | glVertexPointer |
GL_COLOR_LOGIC_OP, GL_COLOR_ARRAY, GL_EDGE_FLAG_ARRAY, GL_INDEX_ARRAY, GL_INDEX_LOGIC_OP, GL_NORMAL_ARRAY, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_TEXTURE_COORD_ARRAY, and GL_VERTEX_ARRAY are only available if the GL version is 1.1 or greater