glEnableClientState, glDisableClientState: enable or
disable client-side capability.
C Specification |
Parameters |
Description |
Notes |
Errors |
See Also
void glEnableClientState(
GLenum cap)
void glDisableClientState(
GLenum cap)
- cap
- Specifies the capability to enable. Symbolic constants
GL_COLOR_ARRAY, GL_EDGE_FLAG_ARRAY,
GL_INDEX_ARRAY, GL_NORMAL_ARRAY,
GL_TEXTURE_COORD_ARRAY, and
GL_VERTEX_ARRAY are accepted.
- cap
- Specifies the capability to disable.
glEnableClientState and glDisableClientState enable or
disable individual client-side capabilities. By default, all client-side
capabilities are disabled. Both
glEnableClientState and glDisableClientState take a single
argument, cap, which can assume one of the following values:
- GL_COLOR_ARRAY
- If enabled, the color array is enabled for writing and used during
rendering when glDrawArrays or glDrawElements is called. See glColorPointer.
- GL_EDGE_FLAG_ARRAY
- If enabled, the edge flag array is enabled for writing and used during
rendering when glDrawArrays or glDrawElements is called. See glEdgeFlagPointer.
- GL_INDEX_ARRAY
- If enabled, the index array is enabled for writing and used during
rendering when glDrawArrays or glDrawElements is called. See glIndexPointer.
- GL_NORMAL_ARRAY
- If enabled, the normal array is enabled for writing and used during
rendering when glDrawArrays or glDrawElements is called. See glNormalPointer.
- GL_TEXTURE_COORD_ARRAY
- If enabled, the texture coordinate array is enabled for writing and used
for rendering when glDrawArrays
or glDrawElements is
called. See glTexCoordPointer.
- GL_VERTEX_ARRAY
- If enabled, the vertex array is enabled for writing and used during
rendering when glDrawArrays or glDrawElements is called. See glVertexPointer.
glEnableClientState is available only if the GL version is 1.1 or
greater.
- GL_INVALID_ENUM is generated if cap is
not an accepted value. glEnableClientState is not
allowed between the execution of glBegin and the corresponding glEnd, but an error may or may not be
generated. If no error is generated, the behavior is undefined.
glArrayElement,
glColorPointer,
glDrawArrays,
glDrawElements,
glEdgeFlagPointer,
glEnable,
glGetPointer,
glIndexPointer,
glInterleavedArrays,
glNormalPointer,
glTexCoordPointer,
glVertexPointer